group objects

group objects

The group objects module organizes multiple renderable objects by grouping them into a single renderable object. Unlike a data object, group objects does not include data. Instead, it serves as a node in the rendering hierarchy that groups other data objects together and supplies common attributes for them. This object is connected directly to one of the viewers or to another data object.

Group objects combines the following:

  • DefaultDatamap to convert scalar node or cell data to RGB color values. By default, the datamap’s minimum and maximum values are 0 and 255, respectively. This datamap is inherited by any children objects if they do not have their own datamaps.
  • DefaultProps to control color, material, line attribute, and geometrical attributes.
  • DefaultModes to control point, line, surface, volume, and bounds rendering modes.
  • DefaultPickInfo to contain information when this object is picked.
  • DefaultObject to control visibility, pickability, caching, transform mode, surface conversion, and image display attributes.

Ports

DirectionNameTypeDescription
InputInput ObjectsRenderableAny number of renderable objects.
OutputOutput ObjectRenderableA renderable object created from all passed in objects.

Properties

PropertyTypeDescription
VisibilityBooleanThe Visibility toggle will turn on or off the visible state of the output objects.