compute thickness

compute thickness

The compute thickness module allows you to compute the thickness of complex plumes or cell sets such as lithologic materials.

The right input port (Input Volume) must have a 3D field as input, since there is no concept of thickness associated with 2D or 3D surfaces. Volumetric inputs can be plume shell or intersection shell objects which are hollow; thickness will be determined based upon the apparent thickness of the plume elements. When 3D shells are input, they must be closed objects.

Determining thickness of arbitrary volumetric objects is a very computationally intensive operation. You can use this module to compute thickness in two primary ways:

  • Compute the thickness distribution of a 3D object and project that onto a 2D surface (generally at the ground surface). A surface (such as from geologic surface) would connect to the Input Field port, and the volumetric object connects to the Input Volume port.
  • Compute the thickness distribution of a 3D object and project that onto the same object. The volumetric object connects to both the Input Field and Input Volume ports.

In all cases run times can be long. Coarser grids and the first option will run faster, but the complexity and resolution of the volumetric object will be the major factor in the computation time.

Ports

DirectionNameTypeDescription
InputInput Z ScaleNumberThe factor for vertical scaling to counter in the thickness calculation.
InputInput FieldFieldThe field to map thickness data onto.
InputInput VolumeFieldThe field to determine thickness data from.
OutputOutput FieldFieldThe surface with mapped thickness data.

Properties

PropertyTypeDescription
ExecuteButtonThis button will force the module to run even if the Allow Run toggle has been turned off. This allows the user to make a number of changes before updating.
Allow RunBooleanThe Allow Run toggle causes the module to run whenever your inputs change.
Z ScaleDoubleThe Z Scale present in the model to counter in the thickness calculation.