texture cell sets

texture cell sets

The texture cell sets module textures multiple images onto a field based on the cell sets in the field, typically from stratigraphic or lithologic data. Each image file is applied to a single cell set or layer in the input.

Ports

DirectionNameTypeDescription
InputInput FieldFieldThe field to texture with the selected images.
InputInput Z ScaleNumberThe factor for vertical scaling.
OutputOutput ObjectRenderableA renderable object displaying the textured field.

Properties

PropertyTypeDescription
Allow RunBooleanThe Allow Run toggle will prevent the module from running when not selected.
ExecuteButtonThe Run Once button will cause the module to run one time even if the Allow Run toggle has been turned off.
Split EdgesBooleanSplit surfaces when the edge between two neighboring cells is sharp. This improves rendering in most cases.
Split Edge AngleDoubleThe Split Edge Angle is the maximum angle allowed between two adjacent faces before they are disconnected to create visually sharp edges.
Z ScaleDoubleThe Z Scale is the vertical exaggeration to apply to the display object.
Image FilenamesStringThe file names of the images to be used for texturing the data. Each file will be applied to a single cell set or layer in the input.
Cell Sets To OutputMulti-selectThe Cell Sets To Output control allows the user to select the cell sets from the Output Field to include in the output.
Azimuth InclinationAzimuth/InclinationThe Azimuth defines the compass direction from the camera eye point towards the model. Inclination defines the angle from the camera’s eye point towards the model. These values apply to the orientation of the image itself.
RollDoubleRoll describes the rotation of the camera itself along its direction of view.
MirrorBooleanThe Mirror toggle will change the behaviour of the module in cases where the size of the images are smaller than that of the surface it is being mapped onto. When this toggle is turned off the images will just repeat when the image reaches its maximum resolution. If this toggle is turned on the images will instead flip over when it reaches its maximum resolution. This can make a more seamless texture when using certain images.
X SizeDoubleThe X Size value will scale the size of the images in the x direction.
X OffsetDoubleThe X Offset value will cause the images to shift in the x direction when being mapped onto the surface.
Y SizeDoubleThe Y Size value will scale the size of the images in the y direction.
Y OffsetDoubleThe Y Offset value will cause the images to shift in the y direction when being mapped onto the surface.