Image

  • overlay aerial

    overlay_aerial The overlay_aerial module will take as input a field and then map an image onto the horizontal areas of the grid. The image can be projected from one coordinate system to another. It can also be georeferenced if it has an accompanying All vertical surfaces (Walls) can be included in the output but will not have image data mapped to them.

  • texture cross section

    texture_cross_section allows you to apply images along a complex non-linear cross section (cross-section) path and compensate for the image scale an

  • texture cell sets

    texture cell sets The texture cell sets module will texture multiple images onto a field based on the geologic data in the field. Module Input Ports Input Field [Field] Accepts a data field. Module Output Ports Output Object [Renderable]: Outputs to the viewer. Properties and Parameters The Properties window is arranged in the following groups of parameters: Properties: controls the placement and scale of the textures Image Processing: allows for the alteration of the image brightness, contrast, etc.

  • texture walls

    texture_walls General Module Function: The texture_walls module provides a means to project an image onto surfaces such as walls of buildings to add more realism to your visualizations. Module Input Ports Input Field [Field] Accepts a data field. Module Output Ports Output Object [Renderable]: Outputs to the viewer. Properties and Parameters The Properties window is arranged in the following groups of parameters:

  • export georeferenced image

    export georeferenced image This module will output a image in one of the following formats: BMP; TIF; JPG; and PNG. It will also output a world file that will allow the image to be placed correctly in applications that allow georeferencing. Module Input Ports Objects [Renderable]: Receives one or more renderable objects similar to the viewer

  • fly through

    fly_through fly_through is an animation module which facilitates controlling the viewer or creating an animation in which the view follows a complex 3D path: on, through, or around your model. The method by which this module controls fly-throughs allows the user to pause at any time and interact with the model using their mouse or the Az-Inc panel.

  • texture sphere

    texture_sphere texture_sphere provides a means to (texture map) project images onto a sphere.

  • texture cylinder

    texture_cylinder texture_cylinder provides a means to (texture map) project images onto a cylinder.

  • read eft

    The read eft module provides a mechanism to open saved OBJ file sets which require multiple files (geometry and textures) as a single file. This is