Create both 2D and 3D lines interactively with the mouse.
Accepts a 3D polyline and can either increase or decrease the number of line segments of the polyline, as well as smooth or spline the polyline.
Converts a closed polyline into a triangulated surface.
Clean, break up cells, and flip normals on an input surface.
Produce open or closed tubes of constant or data dependent radius using 3D lines or polylines as input.
Produce a volumetric extrusion along a line.
Produce open or closed tubes of user defined cross-section and constant or data dependent radius using 3D lines or polylines as input for the center line and a single 2D polyline as the cross-section of the tubes.
Accepts surfaces, lines, or points and adds one to the dimensionality of the input by extruding the mesh in the Z direction.
Provides a way to move any object along multiple paths to create a 'driving' animation.
Place a single scalable geometric object (glyph) at an interactively determined location.
Place geometric objects (glyphs) at all nodal locations of a field.
Place geometric objects (glyphs) at all cell centers of a field.
Create a 3D grid aligned to a specified strike and dip.
Create a 2D or 3D uniform grid.