Display

  • post samples

    Display your input data.

  • explode and scale

    Separate (or explode) and apply a scaling factor to the vertical dimension (z-coordinate) of cell sets in a model.

  • plume shell

    Subset a volumetric model and display a non-volumetric shell of a plume.

  • intersection shell

    Subset a volumetric model with multiple subsets and display a non-volumetric shell of the results.

  • change minmax

    Set min and max values above the true maximum data range and min values below the true minimum data range.

  • band data

    Color surface and volumetric objects in solid colored bands.

  • volume renderer

    Directly renders a 3D uniform field using either the Back-to-Front (BTF) or Ray-tracing volume rendering techniques.

  • opacity by nodal data

    Adjust the opacity of any object based on its data values.

  • slope and aspect

    Determine the slope and aspect of a surface.

  • select single data

    Extract a single node or cell data component from a field.

  • import wavefront obj

    Read Wavefront OBJ files for display.