explode and scale

explode and scale

The explode and scale module is used to separate (or explode) and apply a scaling factor to the vertical dimension (z-coordinate) of objects in a model. explode and scale can also translate the fields in the z direction, and control the visibility of individual cell sets (e.g. geologic layers).

Ports

DirectionNameTypeDescription
InputInput FieldFieldA field containing a mesh for scaling and/or exploding.
InputInput Z ScaleNumberThe factor for vertical scaling.
InputInput ExplodeNumberThe value used for separating output based on geology.
OutputOutput Z ScaleNumberThe factor for vertical scaling.
OutputOutput ExplodeNumberThe value used for separating output based on geology.
OutputOutput FieldFieldA field containing the scaled and exploded field.

Properties

PropertyTypeDescription
Allow RunBooleanThe Allow Run toggle when selected will cause the module to run when any value is changed.
ExecuteButtonForces the module to run.
Z ScaleDoubleZ scale is the scaling factor for vertical (z) coordinates. This value reflects a multiplication factor of the layer thickness. For example, a layer that is 10 feet thick that is subjected to a z-exaggeration value of 4 will appear 40 feet thick in the viewer.
ExplodeDoubleThe Explode value is the distance between exploded layers, cell sets or materials. For example, an explode distance of 20 will separate each geologic layer by 20 feet from the layer above it and the layer below it. Note that the explode distance incorporates the scale factor.
Vertical OffsetDoubleVertical Offset translates your entire model in Z by the value input multiplied by the Z Exaggeration. This is useful if you want to move your model to avoid having coincident objects.

Explode And Scale Settings

PropertyTypeDescription
Explode ByChoice: Layer, Material, Cell Set, LithologyThe Explode By options determine what information is used to explode the layers or materials. Layer and Material are nodal data components that should be present with any hierarchical geologic model. The Cell Set option allows you to explode by the Cell Set number. The Lithology option is to be used only with Adaptive Indicator Kriged geologic models.
Explode BeginsIntegerExplode Begins determines the first layer or material that will be exploded.
Explode EndsIntegerExplode Ends sets the last layer/material which will be exploded. This value defaults to -1 which will explode all remaining layers or materials.
Cell SetsMulti-selectThe Cell Sets control allows selected cell sets to be turned off in the output.