place text

place text

The place text module provides a means to interactively place 2D and 3D renderable text strings or to read a .PT file (or legacy .EMT file) to place the text. Text can be positioned interactively by probing in the viewer, or imported from a file.

Ports

DirectionNameTypeDescription
InputInput ExplodeNumberThe value used to determine whether the model has been exploded.
InputInput Z ScaleNumberThe factor for vertical scaling.
InputSubsetting FeatureFieldA field containing a line for subsetting.
OutputOutput ExplodeNumberThe value used to determine whether the model has been exploded.
OutputOutput Z ScaleNumberThe factor for vertical scaling.
OutputOutput ObjectRenderableA renderable object displaying the placed text.

Properties

PropertyTypeDescription
Import FileFileImport existing text from a .pt (place text) file.
Reload Import FileButtonThe Reload Import File button forces the module to reload the Import File.
VisibleVisibilityControls the visibility of the object. Excluded prevents inclusion in supported exports. Locked makes the object always visible in supported exports.
Z ScaleDoubleThe Z Scale is required to assure that text is matched to scaled input.
ExplodeDoubleThe explode factor to apply to each text string based on its Explode ID.
Export FileFileExport current text to a .pt (place text) file.

Text Settings

PropertyTypeDescription
Probe ActionChoice: None, Reset Position, Add TextAllows for the changing of the text center or for adding a new string at the probed location. Only available when the viewer is connected.
Forward Facing StyleForward FacingForward Facing Style allows the user to align the labels to an appropriate view and to alter the basic layout of the font. These values are module wide so apply to all Forward Facing selected fonts.
Trim White SpaceBooleanThe Trim White Space control when selected will remove leading and trailing spaces from all text.
TextsText EditorThe text entries to place in the scene.

Projection Options

PropertyTypeDescription
Subset RegionChoice: Within Line Distance, Outside Line DistanceThe Subset Region allows the user to either keep the text within Distance to Line or to keep only the text outside that distance.
Distance To LineDoubleThe Distance To Line value is used to subset the text to within a distance from the line passed into the Subsetting Feature port.
Straighten To 2DBooleanThe Straighten to 2D toggle is used to project the position of 3D text to a 2D representation, where each text x coordinate value becomes the distance to the line passed into the Subsetting Feature port.
Straightened PlaneChoice: Export in XZ, Export in XYThe Straightened Plane allows the user to set the plane the straightened text are in. This requires a line passed into the Subsetting Feature, and text that has been Straightened to 2D.