The add logo module is used to place a logo or other graphic object in the viewer’s non-transformable overlay. There are sliders to adjust size and position and a control to select the image file to use as a logo.
Ports
Direction
Name
Type
Description
Output
Output Object
Renderable
A renderable object displaying the logo.
Properties
Property
Type
Description
Filename
File
The image file to be used for the logo.
Size
Double
Specify the width and height of the image in percentage of screen height.
Size By
Choice: Width, Height
Specify whether the sizing is determined by screen height or width.
Positioning
Property
Type
Description
Anchor Point
Placement
The Anchor Point determines where to place the legend, and which point on the legend to base placement on.
Position Offset
2D Percentage
The position offset for placement.
Overlay
Choice: Behind Scene, In front of scene
The Overlay control allows the user to put the logo behind the model or in front of it.