group objects
group objects is a renderable object that contains other subobjects that have the attributes that control how the rendering is done. Unlike DataObject, group objects does not include data. Instead, it is meant to be a node in the rendering hierarchy that groups other DataObjects together and supplies common attributes from them. This object is connected directly to one of the viewers (for example, Simpleviewer3D) or to another DataObject or to group objects. A group objects is included in all the standard viewers provided with the EVS applications chooses.
Module Input Ports
- Input Objects [Field] Accepts any number red object ports from modules to be grouped
Module Output Ports
- Output Object [Renderable]: Outputs to the viewer.
group objects combines the following:
* DefaultDatamap to convert scalar node or cell data to RGB color values. By default, the datamap's minimum and maximum values are 0 and 255, respectively. This datamap is inherited by any children objects if they do not have their own datamaps.
* DefaultProps to control color, material, line attribute, and geometrical attributes.
* DefaultModes to control point, line, surface, volume, and bounds rendering modes.
* DefaultPickInfo to contain information when this object is picked.
* DefaultObject to control visibility, pickability, caching, transform mode, surface conversion, and image display attributes.