3d streamlines
The 3d streamlines module is used to produce streamlines or stream-ribbons of a field which is a 2 or 3 element vector data component on any type of mesh. Streamlines, which are simply 3D polylines, represent the pathways particles would travel based on the gradient of the vector field. At least one of the nodal data components input to streamlines must be a vector. The direction of travel of streamlines can be specified to be forwards (toward high vector magnitudes) or backwards (toward low vector magnitudes) with respect to the vector field. Streamlines are produced by integrating a velocity field using the Runge-Kutte method of specified order with adaptive time steps.
Module Input Ports
- Input Field [Field] Accepts a data field.
- Input Locations Field [Field] Accepts the starting points for each line
Module Output Ports
- Output Field [Field] Outputs the streamlines or ribbons
- Output Object [Renderable]: Outputs to the viewer.